Thursday, March 24, 2016

The Best Science Fiction of the 21st Century Book List

Want to read some really good science fiction? Check out this book list...




1) "Ready Player One" by Ernest Cline

Video-game players embrace the quest of a lifetime in a virtual world; screenwriter Cline’s first novel is old wine in new bottles.

The real world, in 2045, is the usual dystopian horror story. So who can blame Wade, our narrator, if he spends most of his time in a virtual world? The 18-year-old, orphaned at 11, has no friends in his vertical trailer park in Oklahoma City, while the OASIS has captivating bells and whistles, and it’s free. Its creator, the legendary billionaire James Halliday, left a curious will. He had devised an elaborate online game, a hunt for a hidden Easter egg. The finder would inherit his estate. Old-fashioned riddles lead to three keys and three gates. Wade, or rather his avatar Parzival, is the first gunter (egg-hunter) to win the Copper Key, first of three. Halliday was obsessed with the pop culture of the 1980s, primarily the arcade games, so the novel is as much retro as futurist. Parzival’s great strength is that he has absorbed all Halliday’s obsessions; he knows by heart three essential movies, crossing the line from geek to freak. His most formidable competitors are the Sixers, contract gunters working for the evil conglomerate IOI, whose goal is to acquire the OASIS. Cline’s narrative is straightforward but loaded with exposition. It takes a while to reach a scene that crackles with excitement: the meeting between Parzival (now world famous as the lead contender) and Sorrento, the head of IOI. The latter tries to recruit Parzival; when he fails, he issues and executes a death threat. Wade’s trailer is demolished, his relatives killed; luckily Wade was not at home. Too bad this is the dramatic high point. Parzival threads his way between more ’80s games and movies to gain the other keys; it’s clever but not exciting. Even a romance with another avatar and the ultimate “epic throwdown” fail to stir the blood.

Too much puzzle-solving, not enough suspense.






2) "The Martian" by Andy Weir

When a freak dust storm brings a manned mission to Mars to an unexpected close, an astronaut who is left behind fights to stay alive. This is the first novel from software engineer Weir.

One minute, astronaut Mark Watney was with his crew, struggling to make it out of a deadly Martian dust storm and back to the ship, currently in orbit over Mars. The next minute, he was gone, blown away, with an antenna sticking out of his side. The crew knew he'd lost pressure in his suit, and they'd seen his biosigns go flat. In grave danger themselves, they made an agonizing but logical decision: Figuring Mark was dead, they took off and headed back to Earth. As it happens, though, due to a bizarre chain of events, Mark is very much alive. He wakes up some time later to find himself stranded on Mars with a limited supply of food and no way to communicate with Earth or his fellow astronauts. Luckily, Mark is a botanist as well as an astronaut. So, armed with a few potatoes, he becomes Mars' first ever farmer. From there, Mark must overcome a series of increasingly tricky mental, physical and technical challenges just to stay alive, until finally, he realizes there is just a glimmer of hope that he may actually be rescued. Weir displays a virtuosic ability to write about highly technical situations without leaving readers far behind. The result is a story that is as plausible as it is compelling. The author imbues Mark with a sharp sense of humor, which cuts the tension, sometimes a little too much—some readers may be laughing when they should be on the edges of their seats. As for Mark’s verbal style, the modern dialogue at times undermines the futuristic setting. In fact, people in the book seem not only to talk the way we do now, they also use the same technology (cellphones, computers with keyboards). This makes the story feel like it's set in an alternate present, where the only difference is that humans are sending manned flights to Mars. Still, the author’s ingenuity in finding new scrapes to put Mark in, not to mention the ingenuity in finding ways out of said scrapes, is impressive.

Sharp, funny and thrilling, with just the right amount of geekery.










3) "Cloud Atlas" by David Mitchell

Great Britain’s answer to Thomas Pynchon outdoes himself with this maddeningly intricate, improbably entertaining successor to Ghostwritten (2000) and Number9Dream (2002).

Mitchell’s latest consists of six narratives set in the historical and recent pasts and imagined futures, all interconnected whenever a later narrator encounters and absorbs the story that preceded his own. In the first, it’s 1850 and American lawyer-adventurer Adam Ewing is exploring endangered primitive Pacific cultures (specifically, the Chatham Islands’ native Moriori besieged by numerically superior Maori). In the second, “The Pacific Diary of Adam Ewing” falls (in 1931) into the hands of bisexual musician Robert Frobisher, who describes in letters to his collegiate lover Rufus Sixsmith his work as amanuensis to retired and blind Belgian composer Vivian Ayrs. Next, in 1975, sixtysomething Rufus is a nuclear scientist who opposes a powerful corporation’s cover-up of the existence of an unsafe nuclear reactor: a story investigated by crusading reporter Luisa Rey. The fourth story (set in the 1980s) is Luisa’s, told in a pulp potboiler submitted to vanity publisher Timothy Cavendish, who soon finds himself effectively imprisoned in a sinister old age home. Mitchell then moves to an indefinite future Korea, in which cloned “fabricants” serve as slaves to privileged “purebloods”—and fabricant Sonmi-451 enlists in a rebellion against her masters. The sixth story, told in its entirety before the novel doubles back and completes the preceding five (in reverse order), occurs in a farther future time, when Sonmi is a deity worshipped by peaceful “Valleymen”—one of whom, goatherd Zachry Bailey, relates the epic tale of his people’s war with their oppressors, the murderous Kona tribe. Each of the six stories invents a world, and virtually invents a language to describe it, none more stunningly than does Zachry’s narrative (“Sloosha’s Crossin’ and Ev’rythin’ After”). Thus, in one of the most imaginative and rewarding novels in recent memory, the author unforgettably explores issues of exploitation, tyranny, slavery, and genocide.

Sheer storytelling brilliance. Mitchell really is his generation’s Pynchon.








4) "Leviathan Wakes" by James S.A. Corey

A rare, rattling space opera—first of a trilogy, or series, from Corey (aka Daniel Abraham and Ty Franck).

Humanity colonized the solar system out as far as Neptune but then exploration stagnated. Straight-arrow Jim Holden is XO of an ice-hauler swinging between the rings of Saturn and the mining stations of the Belt, the scattered ring of asteroids between Mars and Jupiter. His ship's captain, responding to a distress beacon, orders Holden and a shuttle crew to investigate what proves to be a derelict. Holden realizes it's some sort of trap, but an immensely powerful, stealthed warship destroys the ice-hauler, leaving Holden and the shuttle crew the sole survivors. This unthinkable act swiftly brings Earth, with its huge swarms of ships, Mars with its less numerous but modern and powerful navy, and the essentially defenseless Belt to the brink of war. Meanwhile, on the asteroid Ceres, cynical, hard-drinking detective Miller—we don't find out he has other names until the last few pages—receives orders to track down and "rescue"—i.e. kidnap—a girl, Julie Mao, who rebelled against her rich Earth family and built an independent life for herself in the Belt. Julie is nowhere to be found but, as the fighting escalates, Miller discovers that Julie's father knew beforehand that hostilities would occur. Now obsessed, Miller continues to investigate even when he loses his job—and the trail leads towards Holden, the derelict, and what might prove to be a horrifying biological experiment. No great depth of character here, but the adherence to known physical laws—no spaceships zooming around like airplanes—makes the action all the more visceral. And where Corey really excels is in conveying the horror and stupidity of interplanetary war, the sheer vast emptiness of space and the amorality of huge corporations.

A huge, churning, relentlessly entertaining melodrama buoyed by confidence that human values will prevail.

Book One of Six




5) "The Hunger Games" by Suzanne Collins

Katniss Everdeen is a survivor.

She has to be; she’s representing her District, number 12, in the 74th Hunger Games in the Capitol, the heart of Panem, a new land that rose from the ruins of a post-apocalyptic North America. To punish citizens for an early rebellion, the rulers require each district to provide one girl and one boy, 24 in all, to fight like gladiators in a futuristic arena. The event is broadcast like reality TV, and the winner returns with wealth for his or her district. With clear inspiration from Shirley Jackson’s “The Lottery” and the Greek tale of Theseus, Collins has created a brilliantly imagined dystopia, where the Capitol is rich and the rest of the country is kept in abject poverty, where the poor battle to the death for the amusement of the rich. However, poor copyediting in the first printing will distract careful readers—a crying shame. [Note: Errors have been corrected in subsequent printings, so we are now pleased to apply the Kirkus star.]

Impressive world-building, breathtaking action and clear philosophical concerns make this volume, the beginning of a planned trilogy, as good as The Giver and more exciting. (Science fiction. 11 & up)

Book One of Three










6) "Altered Carbon" by Richard K. Morgan

A cyberwarrior from another planet is reborn on Earth to do a rich man’s bidding and is none too happy about it. Takeshi Kovacs is a hard-case kid from the colony-planet Harlan’s World (guess which two ethnic groups comprised the majority of its settlers) recently decommissioned from the Envoys—overtrained, amoral shock troops that enforce the laws of the galaxy laid down by the United Nations—and more recently turned to a life of crime. A police raid leaves him and his accomplice/girlfriend dead, but that’s not an immediate problem, since in the 25th century the dead are simply taken to clinics where their “stack” (a small metal tube embedded in the spine that contains a backup of their personality, memory, DNA, etc.) is then loaded into a new “sleeve,” or body. Resleeved and woken on Earth, Kovacs finds himself summoned to the Bay Area home of Laurens Bancroft, a filthy-rich member of the class known as “Meths” (for Methuselah) because they could afford to be continuously resleeved over the centuries. Bancroft thinks that when someone shot him in the head the other day and ruined that sleeve, somebody was trying to murder him, though the local cops think he was just trying to kill himself and doesn’t remember because his stack hadn’t been backed up yet. His only choice being to return to Harland’s World, Kovacs is sent off to find his new boss’s killer. The way ahead is quickly littered with the bodies of the unsavory types he comes across and with enough juicy future-detail to make any veteran SF scribe jealous.

The body count is high, the gadgetry pure genius, the sex scenes deliriously overwrought, and the worn cynicism thoroughly distasteful: a welcome return to cyberpunk’s badass roots.

Book One of Three



7) "Anathem" by Neal Stephenson

A sprawling disquisition on “the higher harmonics of the sloshing” and other “polycosmic theories” that occupy the residents of a distant-future world much like our own.

Stephenson (The System of the World, 2004, etc.), an old hand at dystopian visions, offers a world that will be familiar, and welcome, to readers of A Canticle for Leibowitz and Dune—and, for that matter, The Glass Bead Game. The narrator, a youngish acolyte, lives in a monastery-like fortress inhabited by intellectuals in retreat from a gross outer world littered by box stores, developments and discarded military hardware. Saunt Edhar is a place devoted not just to learning, but also to singing, specifically of the “anathem,” a portmanteau of anthem and anathema. Polyphony can afford only so much solace against the vulgar world beyond the walls. It’s a barbaric place that, to all appearances, is post-postapocalyptic, if not still dumbed-down and reeling from the great period of global warming that followed “the Terrible Events” of a thousand-odd years past. Our hero is set to an epic task, but it’s no Tolkienesque battle against orcs and sorcerers; more of the battling is done with words than with swords or their moral equivalents. The hero’s quest affords Stephenson the opportunity to engage in some pleasing wordplay à la Riddley Walker, with talk of “late Praxic Age commercial bulshytt” and “Artificial Inanity systems still active in the Rampant Orphan Botnet Ecologies,” and the like, and to level barrel on barrel of scattershot against our own time: “In some families, it’s not entirely clear how people are related”; “Quasi-literate Saeculars went to stores and bought prefabricated letters, machine-printed on heavy stock with nice pictures, and sent them to each other as emotional gestures”; and much more.

Light on adventure, but a logophilic treat for those who like their alternate worlds big, parodic and ironic.




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